Gamification applies game-like mechanisms—such as points, badges, leaderboards, challenges, and rewards—to non-game contexts in order to boost engagement, motivation, and behavior change. Widely adopted across industries like education, retail, corporate training, fitness, healthcare, and loyalty programs, gamification helps transform routine experiences into interactive, rewarding jo... https://www.uniprismmarketresearch.com/verticals/consumer-product-services/gamification